CLIENT
Microsoft
Robert Matthews - GM, Global Consumer Mktg.
Aaron Elliot - Digital Mktg. Group Manager
Tyson Flandreau - Group Marcom Manager, Global Advt.
Eli Friedman - Sr. Director Xbox Brand Advt.
AGENCY
Scott Duchon - Executive Creative Director
John Patroulis - Executive Creative Director
AKQA
Pierre Lipton - Group Creative Director
Wunderman
Chris Elliot - Executive Creative Director
Mother New York
Tom Webster - Partner, Creative Director
Universal McCann
Chris Portella, Associate Media Director
SUMMARY
Nearly a decade after the launch of Xbox, the brand had become an icon, and a must-have in core gaming circles. But a new trend threatened the brands future: the rise of the casual gamer. Attracted by the simplicity and novelty of motion gaming technology, people who had never so much as picked up a controller were flocking to console gaming, but not to Xbox. With the launch of Kinect for Xbox 360, Xbox succeeded in grabbing the attention and interest of these new gamers while also exceeding sales goals.